In an extreme situation one can use an ammo bag with the Bullet Storm skill or use Swan Song to get up to 15 seconds of continuous fire with no ammo loss.
This extreme room clearing power can be boosted even more with the Technician's Oppressor skill tree, as it offers more hip fire accuracy and damage. At the end of a wave one can collect a large portion of their ammo back, as the weapon collects a large amount of ammunition back from pickups. As a result, a single person can cover a whole room without much difficulty. The weapon can be fired for several seconds before having to be reloaded, though this is usually not recommended. Like the KSP, the Buzzsaw is highly appropriate for close quarter combat, having a very high rate of fire and high damage, alongside an enormous capacity of 150 rounds and a total ammo of 450 ( 563 with Fully Loaded). The Buzzsaw, however, has 50 fewer rounds per belt, meaning that the same rate-of-fire advantage will require it to be reloaded more often. The Buzzsaw 42 is, in many ways, comparable to the KSP, with certain advantages and disadvantages.ĭamage-wise, the Buzzsaw deals the same amount per bullet, compounded with its blistering rate-of-fire makes for a terrifyingly high damage output.