With EA in charge of publishing duties, we were worried about the possibility of micro-transactions. Encounters with several grunts, enemy pilots and Titans in follow or guard mode feel like hectic, large-scale battles, even if you’re only actually taking on a single human opponent.
Ignoring them is a bad idea too though, as weapon upgrades and accessories are tied to the number of grunts, Spectres (stronger, yet still computer-controlled, enemies) and enemy players you shoot. They don’t pose much of a threat, and shooting them will put you on the mini-map of enemy pilots.